Good but not awesome
I am a little disappointed. The concept is good as well as in the Rebild 1. I can not shake the feeling, that the player fights with the empty city and empty buildings. Where are a zombies wandering trought streets? Improvements of soilder equipment is right choice as well as a diferent endings. But story is poor and the story gradient and levels story is continually repeated: recruit survivers, take scraps, suplies and reclaim, draft cnstitution, cure zombiesim and repair heliport... it is boring. Would not it be better for each additional level add something new? nap%u0159íklad deus ex machine která vyle%u010Dí zombiesm globally... etc. cosmodrom, army bases, buldings upgrades, trade with ather cities, more sortiment of suplies... trade, coplayer, enemy player, large maps, etc. Not bad but could be better.